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The Chronicles of the Space Patrol is a twelve book, interwoven science fiction storyline revolving around your child. Each book is a minimum of 32 pages and is suitable for boys and girls. 

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For a completely immersive experience, Your child starts off as a cadet in Space Patrol and is interwoven through a series of 12 books that takes place in the future. They combat the forces of evil, while making friends along the way. By the end of it, they find themselves at the end of the Universe! 

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By being awesome at a video game, your child signals the recruitment team at Space Patrol and convince them to join. Their first mission is to recover a stolen Zanthan, which is a creature that turns vicious when the lights are out, from Dr. Nawty - the galaxy’s most evil villain.

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BOOK ONE: recruitment to SPACE PATROL

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A powerful jewel powers the planet of Xurfur, and the has since died out. Your child must travel to the planet where the Jewel was harvested and get them another one, much to the chagrin of the aliens that hate the Xurfurs.

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Space Patrol has lost to Dr. Nawty. Your child must travel to the past to retrieve a vital component to fix the defence shield. The time machine goes too far into the past, and they must follow a series of clues from Bix to change the future so Dr. Nawty isn't victorious.

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BOOK two: jewel of xurfur

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BOOK three: time traveler

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Your child must convince the worm people of Terra 4 to let Space Patrol harvest vital ore that only their planet has. To seal the deal, Your Child must find the bird people of Terra 4 and negotiate peace.

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BOOK four: the worm people of terra 4

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Keela is known to be one of the more dangerous planets in the galaxy. Dr. Nawty has kidnapped the Leader of Space Patrol and inprisoned him there. Your child must rescue them and figure out what beats these scary rock monsters.

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BOOK five: the golems of keela

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Your child finds out that Earth has aliens that live among us, and have taken over positions of power. Using Bix and his Space Patrol visor, they figure out how to tell the aliens apart from humans. 

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BOOK six: aliens among us

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The Zebots, a series of planet protecting robots have been destroyed, and the last survivng Zebot has gone into hiding. Your child must find them and bring them back to Space Patrol to figure out what went wrong through its programming.

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BOOK seven: the last of the zebots

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Your child ends up on a distant planet looking for directions to a hidden planet. There he encounters the Kranqs, an ancient race who speaks in riddles. Your child must solve a series of riddles to find the hidden planet.

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BOOK eight: the riddle of the kranqs

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A virus has been set loose through Space Patrol and your child must shrink down to microscopic size and injected into the leader to find it. They must find their way around the human body to the find it, and use their lasers to destory it before the shrink ray wears off.

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BOOK nine: virus danger!

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A satellite that hovers over Prison Planet 32 is glitching. If it fails, then the entire planet of Space Criminals will be freed and will terrorize the galaxy. Your Child must fix the satellite before it fails completely.

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The Space Patrol leader, in a moment of frustration, challenged the crime bosses of the other planets to a race for control of Planet Earth. Your child must race them using only his Space Patrol suit, and watch of for all the ways the other racers are cheating to win.

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BOOK ten: satellite trouble

BOOK eleven: space race

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The Brain At The End of the Universe has malfunctioned. Your child must travel to the end of the universe to turn it off and on again to reset it. The Brain At The End of the Universe doesn't want that to happen.

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BOOK twelve: the end of the universe

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